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Tetris Effect: Connected’s Inspired Multiplayer Does More Than the Same Ol’
When Tetris Effect released two years ago, it was a great — albeit short — PSVR showcase that was more than befitting of Tetsuya Mizuguchi’s synesthesia ambitions and far exceeding any expectations. It was a beautiful audiovisual treat that I devoured in one sitting, VR dizzies be damned. The only thing missing? Competitive multiplayer. “Wait…theyContinue reading “Tetris Effect: Connected’s Inspired Multiplayer Does More Than the Same Ol’”